Thursday, August 25, 2011

Beta Woes

As most people know, we're working towards an inevitable beta. This has destroyed my sense of normal working hours. This week has been chained 12 hour days. It's actually been a wacky week. Between dividing time helping friends, getting my 12 hour days in, and trying to have a semblance of a social life.

Also apparently there was a earthquake in Virginia. Who knew they'd hit the east coast? Living out here for so long we take them for granted I suppose. Eh the grounds shaking? Go back to bed. Richmond shook from a 5.9, if you've never experienced a tremblor over 3, feeling the ground move like a sin wave is... discomforting the first time. Why people are surprised the phone lines suddenly hit capacity is beyond me. Well yes, of course they did, half the folks had not a clue what was happening. I did find it ironic, at the time, my mother called to reassure me everyone was okay. Personally I had seen the quake news already and had mostly dismissed it due to the magnitude. Granted, 5 years ago, I'd have said I'd never get used to that.

Anyhow, on the Beta front, we're plugging towards some undisclosed deadline. I'm working harder, not the least of which is to prove myself. The other is to make a badassical game.